Our take on the classic Survival Games gamemode is not exactly traditional, with modern pvp and maps where you can mine for resources. There are many different maps, including some that are quite unique, such as Backrooms, Amplified, and Ancient city, as well as many more that are not in the images above. At the start of the game, players spawn in a circle around the starter chests in a randomly selected map. Players fight for starter loot, some taking what they can get and then running away, while other players may kill their enemies and make alliances for control over the starter chests. Once the fighting at the starter chests has cooled off, the surviving players can begin to gather resources. In some maps there may be chests to loot, while in others players are forced to mine for gear. You can also get loot from sponsership gifts, which can be obtained by being randomly given, or by killing a player, which gives a sponsership 50% of the time. Players who are hiding cannot hide forever though, as eventually the map will begin to shrink, forcing players back into the center. As the map shrinks, the locator bar will turn on, allowing players to hunt each other down with ease, and the weather will turn to thunder as players are forced to fight. And finally, once the map has shrunk, the players will be given glowing and strength. Many games will not reach this stage, as if a victor is skillful enough they can kill all the others before the map has finished shrinking.
During the game, players can team if they wish... but in the end there can only be one victor.